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Update Log #34 - New Prayers, NPC Drop rework, Solomon 'stuff' and bunch of QoL updates + fixes!

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Dungeoneering

  • Fixed an issue with Dungeoneering doors not displaying correct types, and sometimes not displaying skill-objects;
  • Destroying Dungeoneering Shop rewards (items) will now give back half the Dungeoneering tokens;
  • Fletching while inside a dungeon will now stop your action if inventory full;
  • Any and all EXP received other than Dungeoneering EXP while inside Dungeons will now be forced to x10 rate;
  • Disabled Boss room (Luminescent Icefiend) until further notice.
NPC Drops
  • NPC drops that have no 'Always' drop-table will no longer get re-rolled multiple times to obtain an item;
  • Heavily increased rare and very rare table rates;
  • Drops will now get rolled in an opposite manner of how they were rolled before. They will now roll starting from the VERY_RARE table down to COMMON to have an overall better chance of obtaining an item. This is an experimental update and will get reverted/changed when and if I see it needed;
  • Changed the 'COMMON' drop-table to be 100% drop-rate;
  • Luck items will now 'Shine more brightly' when you receive an item that is on the monsters VERY_RARE drop-table. They'll also shine when opening Clue reward caskets and receiving unique's from the Pyramid Plunder mini-game, as well as opening the Crystal chest/Rock face and other miscellaneous activities. These messages can be filtered;
  • The 'Drop-table viewer' that is displayed when Examining NPC's will now display an approximate item rate for each table (also fixed a spacing issue on it).
Micro-transactions & Related
  • Solomon will now sell most items/perks/pets that are available on our webstore page in exchange for Velheim coins;
  • Perks and pets purchased from Solomon will increase players total contributed amount ($ towards 'donator' ranks);
  • These items can be used on other players to trade them over;
  • Vote books will now give 3 x Velheim coins per book used instead of 2;
  • Purchasing Velheim Coins from the webstore will no longer increase players total contributed amount (they have been re-added to the store now as well);
  • Unlocking Cosmetic overrides will now increase players total contributed amount;
  • Baby Soulgazer pets will now display their owners Soulgazer NPC kills.
Legiones
  • Legio Bosses are now forced to multi-area, meaning your Familiars may attack them now;
  • You may now instantly start another fight in the same room if you have another key in your inventory;
  • Fixed Legio pet examine messages.
Prayers
  • Updated all Prayer head-icons from both books to match RuneScape 3;
  • Added 5 new Curses to the Curses prayer book and updated all sprites to match RuneScape 3;
  • Level 99 curses are currently locked until we find a solid way to have them unlocked via game-play.
Miscellaneous
  • Heavily increased the defensive ratings for armour to try and match pre-eoc values;
  • Decreased GWD1 Boss (all 4 of them) Hitpoints by half to match pre-eoc values;
  • Reverted item repairing to how it was handled before. Only broken and half-used items will be able to be repaired, this is temporary and I'm looking into revamping the whole system as a whole later down the line.
  • The 'Empty' command will now stop all current players actions;
  • All versions of Range (skill)capes will now act as an Ava's device;
  • New Trimmed Completionist cape requirements: Unlock all 5 Kal'Gerion commendation titles, and, Unlock all permanent effects from Death's Store;
  • Removed off-hand dragon claw from Tormented demon drop-tables (getting the main-hand drop will still drop both parts though);
  • Warpriest armour will now upgrade and refresh your equipment bonuses instantly rather than on re-equip. It'll also upgrade automatically on Defence level-ups;
  • Saved resources while Fletching (with Portable fletcher/Master fletcher perk) will now be deleted and given back to you AFTER the item you're making has been placed into your inventory. This ensures your products go to your inventory first before traveling to your bank account (or dropped on Ultimate IM mode);
  • Using noted items on bankers/bank booths/banks will now display a pop-up options dialogue with 'How many of X would you like to un-note';
  • Examining any Slayer Master will now dynamically pull a list of information about them. Point rewards, task amounts and all tasks available;
  • All Clue reward caskets will now have a right-click 'Peek-inside' option with dynamically generated reward lists and their average amounts;
  • Added a warning prompt when reverting Crystal items back to seeds at the Singing bowl at Prifddinas. Also added a neat sky-box message when player has no items to revert;
  • Made Prifddinas region to play the 'Elven Seed' music track;
  • Nerfed Queen Black dragon Tortured Soul minion's attack damage and bonuses by half.
Fixes
  • Fixed an NPC Bonuses issue that wasn't reading their melee defensive ratings properly for attack hit chance formulas;
  • Fixed an issue where Nex would only spawn once per instance (also reduced her attack speed from 4 to 6 game ticks);
  • Fixed an issue with flying NPC's not being able to be attacked with Ranged-type weapons (also added some more NPC's to the map);
  • Fixed NPC's that had special symbols in their names not counting for Death's assignments (Reaper);
  • FIxed an incorrect check for the Evil Tree daily letting you participate in on more than you're allowed to;
  • Fixed an issue with the Warriors Guild entrance not allowing players through the door with 99 Attack or Strength.

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