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Update Logs #27 - Cosmetic Overhaul, Achievement Diaries & Tons of Misc. Changes

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Achievement Diaries

  • Added the Varrock easy/medium/hard/elite achievement diaries;
  • Tasks are the same as they are in RuneScape 3 - replicated;
  • All rewards are fully functional with their perks and benefits (as long as Velheim has the content linked to them);
  • Achievement Diaries can be accessed via the Game Panel ('V' tab);
  • Added a bunch of NPC dialogues and extra content pieces that were related to diaries, hope you enjoy the quality content!
Cosmetic Override overhaul
  • Completely scrapped what we had in regards of overrides (this also means everyone's overrides & VCoins were reset, I'll refund everyone who donated for them though!);
  • Added a TON of new override outfits;
  • Gaze's, weapons & shields may now be overrided as well;
  • You may now mix & match individual outfit pieces;
  • Changes to override unlock costs: 50 VCoins per piece (any slot), going up to as high as 400 VCoins for the Assassin's outfit (full) which has 8 pieces (50 x 8 = 400);
  • Added keepsake keys to the Store page for 1$ each. Players may have up to 50 keepsaked items at any given time;
  • Animation Overrides (Walk in particular) have been disabled until further notice (I plan to revamp those as well);
  • Overrides will now auto-disable in Dungeoneering and PvP areas (Wilderness, Duel Arena, etc.).
Discord
  • Further Discord API extensions: verified users may now chat with the 'Help' friends chat channel directly from Discord and vice versa;
  • Added a new command: ;;wealth that will display a detailed target players total wealth, in general store and grand exchange values;
  • Fixed an issue that was causing the bot to double-post when accounts were successfully linked.
Miscellaneous
  • Disabled curse Prayer leech game-messages;
  • Cooking Guild is now fully functional; with item spawns, NPC spawns and entrance requirements;
  • Potentially fixed Farming patches to properly update on region change (no more re-logs needed);
  • Players may now mine Limestone rocks;
  • Added/fixed miscellaneous NPC spawns around the world;
  • Added the full Dagon'hai lair. It may now be used to access the Chaos tunnels safely OR to use as shortcut for Rune-crafting Chaos runes;
  • Completionist Capes will now get un-equipped on login if the player doesn't meet the requirements any more;
  • Bosses such as Kree'arra and K'ril Tsutsaroth will now count for Slayer tasks such as Aviansies and Greater demons;
  • Silverhawk feathers are now tradable;
  • Araxyte arrows will no longer work with the Hexhunter bow due to them being T90 while the bow is T80;
  • Completely disabled the 'Ring of Life' perk on Defence/Completionist capes based on player feedback;
  • New Grand Exchange unlimited items: Headless arrows, Rune/Pure essence, Grapes;
  • Changed the 'new player starter' money from 10m to 1m;
  • Added some of Zimberfizz's & Nomad's dialogue options at Soul Wars;
  • Revamped Pickable world objects (Flax, Potato, etc. (code was really spaghet)) so it would allow me to dynamically add more pickables such as pineapple plants in the Jungle;
  • Changed Grand Exchange's item auto-buy values; previously you would only get 30% of the item's shop value (oopsie).
Fixes
  • Fixed all Gem cutting EXP rates;
  • Ellis at Al'Kharid may once again tan your hides;
  • Closing the Equipment Bonuses interface with the 'Escape' key will now properly close it;
  • Pineapples (and other 'Cuttables') may now be Sliced into ingredients;
  • Withdrawing items from your Banks should no longer 'switch' to other tabs;
  • Fixed the Taverley dungeon's pipe shortcut;
  • Abyssal titans may now store up to 20 essence instead of 7.

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