Website viewers 0 Viewing this page 0

Update Logs #8 - Gemstone dragons, Currency Pouch, Skillcape Perks, Kal'gerion Demons, & loads of other changes!

Blog cache last updated: 0s ago
← Back

I'm very sorry on the long wait guys, I know you've been eager to get new content and fixes for a while now since I've been posting these teasers on our Discord channel. Though, here they are - I hope it was worth the long wait :)!


Dagannoth Kings

  • The Kings have been given a make-over by updating them to RS3's standards;
  • Fixed their drop-tables;
  • Updated animations;
  • Made ranger/mager only attack a single target rather than everyone in the room;
  • Force target finding distance changed from 64 to 5, meaning you'll be able to solo them one at a time;
  • Corrected damage output (the mager previously had a max hit cap of 900 on its calculations).

 

Cache Update

  • Updated cache to support all the newest items that got released with an RS3 update on 6th of February (read about it here);
  • Client re-download will not be needed as the revision didn't go up, though the cache will update all its new keys for you and most likely will not load the map (did for me). Will be a fast one since it only needs to update the missing parts!
  • Added 2 new donator icons to the sprites index.

 

Commands

  • Added ;;topic topic_id to quickly open up our forums with the given topic ID;
  • Added ;;feedback to open the Feedback section on our website;
  • Added ;;survey to open the current running survey (Google Surveys);
  • The ;;priff command is now only available to players who own the Mellon perk (as it was intentionally made like that) Everyone else with the required total level should speak to Elf Hermit at home.

 

Currency Pouch & Elite skill outfit fragments
 

     Obtaining Elite skill outfit fragments - you must be training the appropriate skill (for example, if you want to earn Shark outfit fragments you must be training Fishing). If you've opted in to collect fragments and have the required levels, you will earn 90-111 fragments every 5 minutes. If you're level 99 in the skill, you earn double fragments. If you've achieved enough XP for virtual level 120 in the skill, you earn triple fragments. If you're 200m EXP in the skill then you earn quadruple the amount of fragments. There is a 1/2,500 chance to obtain 3600 elite outfit fragments regardless of your level.

 

To support these I've added a Currency pouch/bank/management sort if thing (similar to how Auras are handled) by replacing the PvP teleport button (as I don't quite see it needed at this moment) so you could store all of these in sort of a pouch (very beneficial for ultimate iron-men).

 

You can obtain one of these fragments for the skilling outfits:

  • Mining - Gemstone golem fragments;
  • Fishing - Shark fragments;
  • Runecrafting - Rune Ethereal fragments;
  • Divination - Divination fragments.

To make the skilling outfits you'll have to visit any of the 7 Inventor's workbenches around Velheim and use the manufacture option.
All of these outfits are combinable into an elite version, and provide the same effects & bonuses RS3 has to offer!

Donator Ranks

  Introducing 2 new ranks based on the last survey results (thanks to @Ahoy).

     Red Topaz ($5) -

  • A pink star next to your name;
  • Ability to use the Topaz loyalty title;
  • Build an extra 3 rooms in your POH (Construction).

This rank will not be able to teleport to the Donator zone nor use the ;;yell command.

     Onyx ($1000) -

  • A black star next to your name;
  • Ability to use the Onyx loyalty title;
  • Build an extra 7 rooms in your POH (Construction);
  • Ability to kill the Bork freely instead of every hour;
  • Create a maximum of 7 divine locations per day instead of 3;
  • Participate in killing the Evil tree 7 times per day instead of 4;
  • Extra 2 daily Squeal of Fortune spins (total of 5).

 

Fight Kiln

  • Changed all NPC death times to a static 2 ticks;

   TokHaar-Ket-Dill's

  • Will no longer forcibly be aggressive towards you;
  • All pickaxes now work anywhere on your character (tool-belt, equipment, inventory);
  • Changed break time to be dynamic based on the best pickaxe you have (Crystal pickaxe = 1 hit).

 

Gemstone Dragons

 

You can now access these end-game Slayer dragons via the combat teleport interface - dragons section.

 

You'll need to be on a Slayer task of:

  • Dragon-stone dragon (level 95 Slayer)
  • Onyx dragon (level 98 Slayer)
  • Hydrix dragon (level 99 Slayer (will be increased to 101 after Slayer expansion update))

to be able to fight them.. OR, you can pay Kelhar:

  • Uncut dragon-stones
  • Uncut onyxes
  • Incomplete hydrixes

 - for limited kills in the dungeon (limiting on the type of gems you give him).

These dragons each drop parts of the new tier 80 hybrid Gemstone armor that can be attuned to an effect that will trigger while Ranging with any bolts and can be charged with uncut gems corresponding to that effect.

 

 

Hitpoints

  • Re-wrote a lot of code to be able to make further changes and is now flexible;
  • NPC's and Players now have separate hit-points restore mechanisms.
  • Will no longer restore if accept aid is off;
  • You will now properly restore hit-points at safe areas.

 

Kal'gerion Demons

 

     Kal'gerion demons can be assigned as a Slayer task by Kuradal or Morvran, to players with at least level 90 Slayer, but this is not required to kill them normally.

 

They can be found in:

  • Demonic Ruins (Wilderness)
  • Kal'gerion resource dungeon, within the Daemonheim peninsula

 

These demons have their own unique drops, consisting of:

  • Kal'gerion demon commendation - used to unlock 5 titles (read about them here);
  • Demon Slayer armor pieces (read about these here);
  • Demon Slayer crossbows (read about them here).

 

Miscellaneous

  • Fixed an issue with examine drop-tables not displaying all items as well as made our drop tools work with all of the newest RS3 items (the list would previously only support item ID's going up to 32'767 (JAVA short);
  • Since I know you guys love fighting dragons so much, Velheim now has its own teleport interface dedicated to all the dragons (useful/unreachable ones at least). You'll find it by trying to teleport to any combat-related location;
  • Fixed various slayer kills not rewarding experience and showing as "null";
  • You'll now get stunned for 5 seconds when getting caught in Prifddinas while pick-pocketing;
  • In-game vote hiscores will now properly calculate everyone and will start displaying player names on the interface (everyone's counters will be at 0);
  • Various activities check for if you have the proper item on your character or not (such as Evil tree kindling's, Chronicle fragments) and these item checks were ignoring bank item amounts, so if you had at least 1 chronicle fragment in your bank, for example, harvesting wisps would no longer spawn any new chronicles. This has been fixed since then;
  • Various core and packaging changes/improvements - let me know if something doesn't work/start!

 

NPC Aggressiveness

  • NPC's will no longer switch between targets in multi-target areas (including instanced boss rooms) so one player on your team could potentially be the 'tank';
  • Your Familiars will now automatically auto-attack any targets that attack you while in multi-way combat areas;
  • Fixed an issue were having auto retaliate enabled would cause NPC's to forcibly become aggressive towards you in non-multi-way combat areas.

 

Pest Control Isle

  • The map area has been updated with all NPC spawns to match RS3's update;
  • You can now board the boats to start the Pest Control mini-game;
  • Updated a few minors inside the mini-game since that map was updated as well.

 

Resource Dungeons

  • Resource Dungeons have been slightly improved (code-wise);
  • Edimmu Resource dungeon is now an actual resource dungeon and you'll be given experience now for entering it for the first time;
  • Added a new Dungeon: Kal'gerion dungeon (named as Daemonheim Peninsula 2, level 90 Dungeoneering required).

 

Skillcape Perks

     Finally huh? I've skipped the cape perks that provide to unexisting content.

  • Attack cape - 2% chance that your degradable's won't degrade;
  • Constitution cape - double hit-points restoring (assuming accept aid is on);
  • Construction cape - 10% cheaper logs -> planks conversion;
  • Cooking cape - cooking food will never burn them;
  • Crafting cape - crafting leather no longer requires thread;
  • Defence cape - acts as an infinite Ring of Life (15 minute cool-down);
  • Divination cape - as there was no solid information on the Wikipedia, while weaving energy there's a 10% chance to save 1/3 of resources;
  • Dungeoneering cape - ability to teleport directly to any existing resource dungeon;
  • Farming cape - as there was no solid information on the Wikipedia, while harvesting your produce there's a 10% chance to harvest all crops at once (comes in noted form);
  • Firemaking cape - can use it to make elder log fires every minute (with no experience/ashes);
  • Fishing cape - as there was no solid information on the Wikipedia, while fishing there's a 10% chance to catch an extra fish with no experience given;
  • Fletching cape - 5% chance to automatically string a bow when making unfinished bows;
  • Herblore cape - The cape's perk instantly cleans all grimy herbs in your inventory. No experience will be gained for doing this;
  • Magic cape - ability to change your spell-book remotely at safe zones;
  • Mining cape - provides a +2 invisible Mining level bonus;
  • Prayer cape - provides the effect of having two lit incense burners without having to light them, when offering bones on an altar in a player-owned house;
  • Slayer cape - provides the ability to teleport to all Slayer Masters;
  • Smithing cape - provides the effect of having the goldsmith gauntlets equipped;
  • Summoning cape - as there was no solid information on the Wikipedia, while infusing pouches there's a 10% chance that your charms will not be used;
  • Thieving cape - reduces the duration you are stunned for when caught thieving by half;
  • Woodcutting cape - increased chance of receiving a bird's nest.

Wearing a Max, Completionist or Trimmed Completionist capes will override these settings and provide all skill-cape perks!

 

 

 

- Media -

lE5zHpg.gif


l6lcUDomQt67bZKdMscIRg.png


59SUb2m.gif


-M0zB1kxQpqaH69ADwRoHw.png


sSXWqRoFRbS9g4uQYaONLg.png


Q0PHsJvlTV6K4v7FGfxCTA.png


b16tyCP2T02vY1bcGbCz-w.png


K9esnQfkRYi-tXmemFFl-w.png


6j5t5ykuQ6a6QKNxv8I3Og.png


IYAXHLB.gif