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Update Log #165

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Anachronia Agility Course

  • Completely rewrote all mechanics of the course, splitting it up into sections and improving the overall quality of it;,
  • The whole course is now split into sections: A, B, C, D, E, F, G. Each section requires its own Agility level and provides its own bonus EXP for completing it (in any direction);,
  • Completing a full lap requires the player to complete all sections in a row (starting from either section A or section G), which will now grant a hefty chunk of Agility EXP;,
  • Agility totems can no longer be obtained by completing a single obstacle over and over again, they will now only roll when a section is complete or a full lap has been ran (much higher rate when completing a full lap);,
  • Added information chat-box messages for completing obstacles, sections and laps so players can keep track of their progress;

Shooting Star

  • Added a few new possible locations for the Shooting Star: 3 in Anachronia, 3 in the Lost Grove, and 2 in Menaphos;,
  • Increased the cap of stardust the player can have from 1,000 to 100,000.

Miscellaneous

  • Populated the Black Knights Fortress upper levels with correct NPC spawns, and made it so you can enter the Black Knights Catacombs for Elite Black Knight NPC spawns;,
  • Having the Slayer Master Cape equipped now has a 1/5 chance that you will be able to select a Slayer Task of your choice whenever getting a new task. The system respects your blocked tasks and tasks that you do not have the full requirements/unlocks for, as well as your partners blocked tasks and requirements (if partnered up);,
  • Reduced the Hitpoints scaling factor for: Mega Duck, WildyWyrm and Clawdia events;,
  • The Dungeoneering tutor will now allow Ultimate Ironmen to withdraw their stash even if the player doesn't have enough free inventory space for it! This is now accompanied by an additional chat dialogue, and any excess items that cannot be added to the inventory will get dropped underneath player;,
  • Inverted Cape tokens can now be directly used on other players;,
  • Raffle Tickets and Wis Wax can now be stored inside the Currency Pouch. Wis Wax can be removed from the pouch at any time, and all functions will now take the Currency Pouch into account when calculating your total item amounts;,
  • Transferring MTX will no longer display the 'You've been promoted to X rank' chat-box and World broadcast messages;,
  • Rockertunities will now also display the 'Damage Multiplier' hitsplat;,
  • Added these missing Fairy Ring teleports: CJS (Kharazi Jungle), BJS (The Lost Grove), CIS (ScapeRune (Evil Bob's Island)), CKQ (Menaphos: Imperial District), DJS (Prifddinas);,
  • You will now receive 50% Dungeoneering tokens for destroying ANY item that is in the Dungeoneering Rewards Shop and has the Destroy option.


Fixes

  • The Chaos Altar shortcut from Dagon Hai lair will now account for your Wicked Hood's (if you have fed it a Chaos Talisman);,
  • Revenant Drop Enhancers will no longer degrade when examining revenants, and they'll now properly work for 1000 charges before turning to dust after the initial enhancer;,
  • Using the Skill/Combat portals in Prifddinas Garden will now properly close down the previous controller (and it's GUI's) when stepping into a portal that has no attached 'next controller';,
  • Corrected a few Herblore Habitat Jadinko spawning checks. Players should now be able to spawn common jadinko's and start their Herblore Habitat journeys correctly;,
  • Runespan creatures will no longer re-set their lifespan when a player restarts the siphoning action;,
  • Players can now mix extended antifires by combining super antifires with clean arbucks at level 90 herblore. Also made sure the potions themselves are flask-able and use-able;,
  • When relogging after a skilling dummy has been placed, the owner will now be able to continue using it properly;,
  • Generic Loot Chests should now properly drop items on the floor in noted versions if player's inventory is full;,
  • Igniting 'Sharp Shell Shards' will now yield Firemaking EXP instead of Farming;,
  • Initiate tasset's can now be stored inside your Armour Cases within POH;,
  • The Turtling perk will now correctly apply its effect for 3 seconds + rank (it was 3 ticks + rank previously). Also added a buff bar icon for it;,
  • Fixed a couple issues with XP Capacitors (Invention item) preventing them from properly assigning correct variables onto its attribute data. If existing ones you own still do not work - you'll have to make new ones.