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[8th of May, 2026] Patch Notes

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Client

GPU Plugin

  • Async map/model/texture/interface/dynamic region loading are now toggle-able options, and will be disabled by default. These loading features are very nice to have but sadly cannot be supported on all devices (especially older/slower ones);
  • Added a few Optimisation check-boxes that can disable animation tweening, disable animated scenery objects, disable animated scenery animations, disable scenery particles, and enable/disable GPU buffer uploading;

Widget Dragging Plugin

  • Most on-screen interfaces can now be dragged across the screen to wherever you want them to be;
  • By holding the ALT key and the plugin enabled you'll see the outlines of the widget containers and their sizings;
  • Dragged widgets will save their positions permanently, can be reset individually by right-clicking or reset completely via the reset button;


Zamorakian Undercity

  • Zamorak's auto-attack counter will no longer reset after charging each pad - he will continue from the previous phase counter;
  • Zamorak will now force follow his target closely but will be able to attack up to 15 tiles away;


Miscellaneous

  • Implemented a website market history API that now allows all users to view all traded item prices, histories and transactions. The tracking part has been there since January 2025 (Marketplace introduction), there are quite a few interesting statistics there. This can be viewed from https://velheim.com/market;
  • Players can now walk all the way to Zemouregal's fort by entering the Cave to Troll Path, exiting the Crevisse to Trollweiss Mountain, then entering Cave into Lamistard's Labyrinth and then walking up the stairs to the fort;


Fixes

  • Fixed an incorrect shortcut crevice in the Ourania Altar cave;
  • Warband tents are now once again lootable;
  • Most Hill Giants now have their new combat animations (also fixed the ladder that goes from Varrock Hill Giant cave up to Varrock);
  • Lava Strykewyrms have returned to their original location - South of Red Lava Maze;
  • Correct the Deep Sea Fishing Hub bank chest right-click options;
  • These actions should no longer prompt "Inventory full" error: Divination energy weaving and transmutations, Runespan rune shop;
  • Wilderness Magic Axe Hut now has its correct chest Object ID's and is once again lootable;
  • Divine Phasmatite Rocks can now be mined;
  • Regular 'Ivy' can now be chopped again;
  • Level 50 Wilderness Teleport Obelisk is now functional.