A new plugin has been added exclusively to highlight NPC's selected by the player;
Enter any NPC name in the available input box there (can use wildcards, ie. "Tzhaar*");
Choose how selected NPC's will be highlighted by - full model (Hull) or Tile;
Able to render NPC names both on screen above the NPC and in the mini-map;
Colors and sizes are configurable;
All plugins that use hull highlighting (full model outline draw) should now be much more frame friendly - no more FPS tanking;
The client now has a 'GPU Driver' warning for users with outdated/disabled drivers telling them performance will be poor, and a full error popup for users with completely disabled/missing graphics drivers telling users to go and update/enable them. This should help less inclined technical players to know why their game is crashing/not booting up correctly;
Static scenery with animations/particles attached that emulate sun shines will no longer render these effects as fully opaque static cylinders;
Scenery that has recolours/retextures baked in cache definitions will now correctly override their base colours and textures;
Updated Cache to RS3 update from (11th May, 2026) - https://secure.runescape.com/m=news/dungeoneering-remastered-dive-in-today;
Items that have recolours/retextures baked in cache definitions will no longer change player clothes colours/textures when equipped;
The 'Particles' graphics option will now correctly reduce the density of particles based on the option selected;
Ground Decorations with left-clickable options will no longer be hidden;
Packed in the latest Varbit and VFX definitions to the cache;
Loading maps non-asynchronously should no longer get stuck on 1/2/3 objects left loading for longer periods of time. Let me know if it still does!
Ancient Spells
Smoke spells now actually reduce outgoing hit chance by 5% for players and NPCs;
Shadow spells now actually reduce outgoing damage by 5% for players and NPCs;
Blood spells now heal 5% on main target and 3% on secondary targets;
Burst/Barrage secondary targets now take 35% reduced damage;
Ice spells now use RS Wiki durations: 10s against creatures, and 2.4/4.8/7.2/9.6s in PvP by spell tier;
Multi-target Ancient spell miss handling now checks each target's own hit, not the primary hit;
Emerald Aurora refreshes bonuses immediately when first applied;
Ruby Aurora now applies to all nearby eligible players instead of stopping after the first new recipient;
Combat
Bow of the Last Guardian now gains Perfect Equilibrium stacks from all eligible delayed ranged hits, including Decimation AoE, Caroming extra arrows, and ranged Essence of Finality special attacks, and its special attack now properly counts toward triggering the passive;
The NPC Examine interface will now show if the NPC is weak against specific types of damage, like: Salve Amulet, Silverlight, Balmung, etc. AND if the NPC is susceptible to either: Hexhunter bow, Inquisitor's staff or the Terrasaur maul;
Shadow Reef Ulthven Necromancer and Bossy MCBossFace will now spawn correct minions instead of random NPC's;
Upgraded Bone Blowpipes now have their correct passive effect tool-tip, and they no longer require ammo to use;
Zamorak in Final Stand (Phase 7) will now only do 1 heavy melee attack and then a follow-up world-ending blast (soft typeless damage) that will now scale with the amount of charges that he has accumulated divided by 5 (at max charge this can hit up to 2000 damage, so make sure to kill the runes swiftly!);
Single-handed weapons will now deal 100% damage when having an empty off-hand or an actual shield equipped (previously this was 66.666...%);
Dungeoneering
New Tier 90 Ruinous weaponry has been added to the Daemonheim Rewards Trader. These weapons behave exactly as their Chaotic counterparts, but have a passive effect that increases max hit by 12% against Creatures of Daemonheim;
A new Pocket-slot book has been added: Chaotic Grimoire. When equipped, charged and activated increases your Critical Strike chance by 7%. Books can be charged with torn chaotic pages;
Entering a new Dungeon without a party will automatically form a party instead of asking if you'd like to create one;
Cosmetic overrides are now allowed in Daemonheim Dungeons;
Thieving
Rewrote how Thieving's pick-pocket action works to mimic Runescape 3;
All pick-pocket actions are now automatic, and will continue Thieving unless full inventory or you get caught;
All success chances and outcomes are now 1:1 with Runescape 3, excluding our custom Sleight of Hand game-perk which will increase the success chance;
Sticky Fingers Archaeology relic now uses 2-tick attempts and applies the 33% XP reduction;
Added 3 new Zanaris Thieving Stalls: Market Spirit stall, Market Trinket stall and Market Seed stall. These stalls can be stolen from starting at level 107 Thieving;
Added Zanaris Fairy Traders to the Pick-pocketable NPC's list. They can be stolen from at level 114 Thieving;
Velheim Teleportation Menu
Updated all destination descriptors;
Corrected the destination tile for Lumbridge Tree patch to now move the player behind the Lumbridge Castle;
Added Zanaris Market to the Thieving teleport category under Velheim Teleportation Menu;
Miscellaneous
Wilderness Achievements are no longer dependant on the 'if player can PVP' aspect. Opted out players can now finish the Wilderness Diaries normally;
All Ascension Keystones have now been normalized into a single ascension keystone item. On your next login all keystones will convert into the new variants, old variants (if somehow still left on a player) are no longer trade-able;
Farming: Compost Bins - all compost bins now share their inventory, can now process up to 3 different compost types per 5 minutes (normal, super and ultra), and can hold an unlimited amount of resources and processed composts;
Added a few new item drops to the Vote Boss: Oddments, Vis Wax, Skilling and Animation Chests, Slayer VIP tickets, Portable skilling station packs, Velheim Coins;
New Cosmetic Overrides added to the Cosmetic Overrides GUI: Replica Neitiznot Helmet, Replica Dragon Scimitars, Replica Dragon Claws, Skullhide Stalker outfit, Sandwich Seller's outfit, Crusty Baguette Weapons, Anniversary Adventurer outfit, Heavenforged Warrior outfit, Desert Wanderer outfit, Herald of Amascut outfit, Herald of Tumeken outfit, Black Celestial outfit, Pestilent Torva outfit, Warped Daemohneim outfit, Occult Daemonheim outfit, Frozen Daemonheim outfit, Black Primal outfit, Carmine Necromancer outfit, Ceremonial Djinn outfit, Radiant Warden outfit, Exiled Guardian outfit, Night Reaver outfit, Witch's outfit, Warrior of Het outfit, Closure's outfit, Chaos Witch (+adept+masters) outfits, Troubadour outfit, Cunning Thief's outfit;
Treasure Trails will now award points and globetrotter charges for completing Clue Scrolls, while opening caskets will now increase total clues completed and award Velheim coins;
The Smithing GUI will now remember the last selected Bar and Product you had clicked on;
Added Improved Recipes for: Adrenaline Renewal Potions, Posion/Sticky/Vulnerability bombs, Powerbursts, and ones that come from having the Herblore Master cape equipped: Overload, Supreme Overload and Elder overload;
Added the CTRL+S key combination to pull-up search bars for these GUI's: Bank, Cosmetic Overrides, Aura Management;
The Discord BOT will now allow players to set their 'main account' if multiple in-game accounts are linked via ";;setmain username". The BOT will now also send a message to the user letting them know that this is a possibility;
Donator Zone supply tables will now apply static 36 minutes all boosts given, and also corrected the price calculation for them (they were summing up item id's instead of their actual prices);
Most Crafting actions will now send our new Skilling Dialogue GUI (ie. Gem cutting, battlestave attaching, amulet stringing, etc.);
Group Ironman Banks now allow these items: Activated Erethdor's Grimoire, Activated Scriptures of Ful/Bik/Wen/Jas;
Fixes
The easy clue in the Duke of Lumbridge's bedroom can now be completed and completely disabled 3 Clue steps that lead players to now-outdated Lumber Yard;
Teleporting via Wars' Retreat Reaper Portal while having an active Magister task will now correctly start the area controller;
Reindeers will no longer accompany Star Sprite rocks;
Rare Chaos Relics can now be disassembled;
The Squeal of Fortune (and Giant Oyster) will no longer roll on Cosmetic Outfit pieces you already own;
The Rellekka Lighthouse is now functional. Also added the Dagannoth Mother quest area and populated it with Dagannoths;
First Age skilling outfit set now has its tool-tip;
As all 'Xuan' NPC's have been removed from the game, - Daily Challenge Mistresses will now be able to hand out your Jack of All Trades Aura rewards;
Enhanced Chronicle Fragments can now once again be banked;
Prisms of Salvation no longer require Accept Aid to be turned on;
Deathspore arrows now have their description tool-tip;
The Wilder Pie Slayer level boost will now apply itself for 6 minutes.