Android: the client will now attempt to keep-alive your logged in account during screen locks and when pushing the app into the background. This does however require users to allow push notifications for our client! (don't worry, we will not be sending you any dumb notif's, it's just needed for background work)
Fixed a few crashes related to incorrect text parsing, GUI components out of bounds, Discord Rich Presence area checker, Ambient sound Audio pumper and a possible crash for Linux Wayland desktop users;
The new cosmetics GUI player preview window's camera is now slightly pitched upwards, can be scrolled with your mouse wheel (for zooming) and now hides anything that is 'under the ground' so spotanimations (graphics) coming from below the ground are not visible until they reach the 'visible surface';
Zooming out in dark areas (such as the Invention Guild) no longer turns your whole screen black - the darkness now stays the same at every zoom level;
Areas that have no sky on RuneScape 3 now show their plain sky colour instead of a blurry, blocky sky made out of squares. The Invention Guild is now pitch black around the building, just like on RS3 (this also cleans up the sky in many underground, instanced and coastal areas);
Item tooltips now show the coloured highlights from RuneScape 3 item descriptions (Dragonbane arrows, the god books, salve amulet, bane weapons, powders and more);
The graphics check when starting the desktop client now waits longer on slower computers instead of refusing to start the game;
TzKal-Zuk now has his 'Talk to' and 'Challenge' options in the right-click menu again;
Fixed a few ground decoration issues where having the option turned off would hide decorative scenery under objects only holding clickboxes;
Display Names & Related
Friends and ignore lists now update straight away when someone changes their display name - no more friends stuck online under their old name;
Friends and ignores you add now show the player's real display name instead of how you typed it;
Display name changes now become permanent after 7 days - friends will no longer see your old name or the name-change icon;
Harvest Hollow
Added Soul Dye and Witch's Ride walk override token to the Harvest Boon shop;
Summoning circle candles lit after channelling without any now get their full safe period before they can burn out;
Ancient remains from burning your own logs on the bonfire no longer drop to the floor when your backpack is full;
Looting a Harvest Hollow grave now only needs room for valuables - heirlooms that don't fit are skipped with a message while you keep looting;
Minigames
Pest Control world announcements now name the lander and are limited to one every 20 minutes;
Castle Wars is back! The minigame has been rebuilt and is open on every world again;
Fixed and improved multiple minigame timers that could stop minigame timers until a world restart or show incorrect times;
You can no longer attack, cast spells or summon from inside the Stealing Creation mist, and a fight already under way stops when you step into it;
BOT players have been added to: Pest Control, Soul Wars, Castle Wars and Stealing Creation. This should help you (yes, YOU) jump in whenever and get those sweet Minigame rewards much easier without trying to convince others it is worth their time;
Fixes
Fixed the Barbarian Outpost balancing ledge stopping one tile short and never completing;
Fixed the Tinker perk being rolled twice when burning logs on a bonfire;
Troves, chests, caskets, boxes and other random rewards can be opened again without making room for every possible reward - anything that doesn't fit is dropped at your feet;
Coin rewards from boxes and chests now go to your money pouch first, then your backpack, and are dropped on the floor instead of being lost if neither has room;
Fixed the "the Feathered" and "of the Valkyrie" titles not showing their colours;
Fixed random free-spot picks (NPC spawns, boss mechanics, some teleports) sometimes choosing a blocked tile;
Turael and Mazchan have returned as Slayer Masters to our ;;home area.